Game Design
At Bezalel, I specialized in game design.
I was drawn to its unique power to tell stories through mechanics.
All my games are available on my Itch.io page.
I was drawn to its unique power to tell stories through mechanics.
All my games are available on my Itch.io page.

Wacko Combat (2022)
A humorous 2D game based on "Rock, Paper, Scissors"
created in a programming course by Dani Bacon.
A parody of classic fighting games, it was selected as one of the course’s outstanding projects.
created in a programming course by Dani Bacon.
A parody of classic fighting games, it was selected as one of the course’s outstanding projects.





Original sprites for the game characters, 2022, digital illustration.
Wingin' It (2023)
A quirky 2D physics platformer developed in Unity with programmers from the Hebrew University.
The player controls a flightless bird that pecks its way To keep up with the flock. Created with Yuval Fleischman in Bezalel’s
Game Design course,guided by Dani Bacon.
The player controls a flightless bird that pecks its way To keep up with the flock. Created with Yuval Fleischman in Bezalel’s
Game Design course,guided by Dani Bacon.



Be-Longing (2023)
My final project is an experimental, slow-paced 2D art game exploring generational karma through cycles of loss and growth. Influenced by Avraham Eilats' work, it features a surreal visual language with Zionist symbolism. Dedicated to my four grandparents, their stories shaped the game's characters and its reflection on time and inevitability.
After completing my studies, I gave lectures on the game development process at Bezalel Academy in the "Serious Games" course, taught by Gidon Reamer, and at the art program of the YASA High School (the high school I attended).
You can find it on Bezalel's Itch page for "Serious Games."
After completing my studies, I gave lectures on the game development process at Bezalel Academy in the "Serious Games" course, taught by Gidon Reamer, and at the art program of the YASA High School (the high school I attended).
You can find it on Bezalel's Itch page for "Serious Games."




Frames from the presentation "From Art to Visual Communication and Back – The Path to Game Design", 2024.

Frames from the presentation "From Art to Visual Communication and Back – The Path to Game Design", 2024.

Frames from the presentation "From Art to Visual Communication and Back – The Path to Game Design", 2024.

Photo of the lecture at IASA High School in Jerusalem, 09.02.2024

Photo from a lecture at Bezalel Academy,12.02.2023
T2P Israeli-Palestinian Game Jam
Produced and managed a T2P game jam where mixed teams from the West Bank and Israel created games on the theme "Side by Side" within 72 hours. The event featured a talk by game designer Gideon Reimer and guidance from industry mentors.
Photos from the event will be shared soon.
Photos from the event will be shared soon.
